Enum OpState

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pub enum OpState {
    Idle,
    Allocating(AllocatingState),
    Withdrawing(WithdrawingState),
    Refreshing(RefreshingState),
    Payout(PayoutState),
}
Expand description

Operation state machine for asynchronous allocation, withdrawal, and payout flows.

§State Machine

  • Allocating -> Withdrawing (or Idle via stop)
  • Withdrawing -> Withdrawing (advance) | Payout | Idle (refund)
  • Refreshing -> Idle
  • Payout -> Idle (success or failure)

§Invariants

  • idle_balance increases only when funds are received and decreases only on payout success.
  • escrow_shares are refunded on stop/failure or partially burned/refunded on payout success.

Variants§

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Idle

No operation in-flight. The vault is ready to start a new allocation or withdrawal.

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Allocating(AllocatingState)

Supplying idle underlying to targets according to a plan or queue.

§Transitions

  • On completion of allocation: Withdrawing (to satisfy pending user requests) or Idle (if stopped).
  • On stop/failure: Idle.
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Withdrawing(WithdrawingState)

Collecting liquidity from targets to satisfy a user withdrawal/redeem request.

§Transitions

  • Advance within queue: Withdrawing (index increments) while collecting funds.
  • When enough is collected to satisfy the request: Payout.
  • If the op is stopped or cannot proceed and needs to refund: Idle (escrow_shares refunded).
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Refreshing(RefreshingState)

Read-only refresh of target principals to update stored AUM.

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Payout(PayoutState)

Final step that transfers assets to the receiver and settles the share escrow.

§Transitions

  • On success or failure: Idle.

§Invariant hooks

  • idle_balance decreases only on payout success by amount.
  • On success, burn_shares are burned from escrow_shares; any remainder is refunded.
  • On failure, all escrow_shares are refunded.

Implementations§

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impl OpState

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pub const fn is_idle(&self) -> bool

Returns true if this value is of type Idle. Returns false otherwise

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pub const fn is_allocating(&self) -> bool

Returns true if this value is of type Allocating. Returns false otherwise

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pub const fn is_withdrawing(&self) -> bool

Returns true if this value is of type Withdrawing. Returns false otherwise

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pub const fn is_refreshing(&self) -> bool

Returns true if this value is of type Refreshing. Returns false otherwise

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pub const fn is_payout(&self) -> bool

Returns true if this value is of type Payout. Returns false otherwise

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impl OpState

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pub const fn kind_code(&self) -> u32

Returns a numeric code for the current op state.

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pub const fn kind_name(&self) -> &'static str

Returns a human-readable name for the current op state.

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pub const fn as_idle(&self) -> Option<&IdleState>

Returns a reference to the idle state if this is Idle, otherwise None.

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pub const fn as_allocating(&self) -> Option<&AllocatingState>

Returns a reference to the allocating state if this is Allocating, otherwise None.

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pub const fn as_withdrawing(&self) -> Option<&WithdrawingState>

Returns a reference to the withdrawing state if this is Withdrawing, otherwise None.

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pub const fn as_refreshing(&self) -> Option<&RefreshingState>

Returns a reference to the refreshing state if this is Refreshing, otherwise None.

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pub const fn as_payout(&self) -> Option<&PayoutState>

Returns a reference to the payout state if this is Payout, otherwise None.

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pub const fn op_id(&self) -> Option<u64>

Returns the operation ID if this state has one, otherwise None.

Trait Implementations§

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impl BorshDeserialize for OpState

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fn deserialize_reader<__R: Read>(reader: &mut __R) -> Result<Self, Error>

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fn deserialize(buf: &mut &[u8]) -> Result<Self, Error>

Deserializes this instance from a given slice of bytes. Updates the buffer to point at the remaining bytes.
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fn try_from_slice(v: &[u8]) -> Result<Self, Error>

Deserialize this instance from a slice of bytes.
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fn try_from_reader<R>(reader: &mut R) -> Result<Self, Error>
where R: Read,

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impl BorshSchema for OpState

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fn declaration() -> Declaration

Get the name of the type without brackets.
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fn add_definitions_recursively( definitions: &mut BTreeMap<Declaration, Definition>, )

Recursively, using DFS, add type definitions required for this type. Type definition partially explains how to serialize/deserialize a type.
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impl BorshSerialize for OpState

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fn serialize<__W: Write>(&self, writer: &mut __W) -> Result<(), Error>

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impl Clone for OpState

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fn clone(&self) -> OpState

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for OpState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for OpState

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fn default() -> OpState

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for OpState

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl EnumExt for OpState

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fn deserialize_variant<__R: Read>( reader: &mut __R, variant_tag: u8, ) -> Result<Self, Error>

Deserialises given variant of an enum from the reader. Read more
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impl From<AllocatingState> for OpState

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fn from(value: AllocatingState) -> Self

Converts to this type from the input type.
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impl From<IdleState> for OpState

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fn from(_: IdleState) -> Self

Converts to this type from the input type.
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impl From<PayoutState> for OpState

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fn from(value: PayoutState) -> Self

Converts to this type from the input type.
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impl From<RefreshingState> for OpState

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fn from(value: RefreshingState) -> Self

Converts to this type from the input type.
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impl From<WithdrawingState> for OpState

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fn from(value: WithdrawingState) -> Self

Converts to this type from the input type.
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impl PartialEq for OpState

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fn eq(&self, other: &OpState) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for OpState

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Eq for OpState

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impl StructuralPartialEq for OpState

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> DynClone for T
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fn __clone_box(&self, _: Private) -> *mut ()

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,