pub enum OpState {
Idle,
Allocating(AllocatingState),
Withdrawing(WithdrawingState),
Payout(PayoutState),
}Expand description
Operation state machine for asynchronous allocation, withdrawal, and payout flows.
State machine:
- Allocating -> Withdrawing (or Idle via stop)
- Withdrawing -> Withdrawing (advance) | Payout | Idle (refund)
- Payout -> Idle (success or failure)
Invariants:
- idle_balance increases only when funds are received and decreases only on payout success.
- escrow_shares are refunded on stop/failure or partially burned/refunded on payout success.
Variants§
Idle
No operation in-flight. The vault is ready to start a new allocation or withdrawal.
Allocating(AllocatingState)
Supplying idle underlying to markets according to a plan or queue.
Transitions:
- On completion of allocation: Withdrawing (to satisfy pending user requests) or Idle (if stopped).
- On stop/failure: Idle.
Withdrawing(WithdrawingState)
Collecting liquidity from markets to satisfy a user withdrawal/redeem request.
Transitions:
- Advance within queue: Withdrawing (index increments) while collecting funds.
- When enough is collected to satisfy the request: Payout.
- If the op is stopped or cannot proceed and needs to refund: Idle (escrow_shares refunded).
Payout(PayoutState)
Final step that transfers assets to the receiver and settles the share escrow.
Transitions:
- On success or failure: Idle.
Invariant hooks:
- idle_balance decreases only on payout success by
amount. - On success,
burn_sharesare burned fromescrow_shares; any remainder is refunded. - On failure, all
escrow_sharesare refunded.
Trait Implementations§
Source§impl AsRef<AllocatingState> for OpState
impl AsRef<AllocatingState> for OpState
Source§fn as_ref(&self) -> &AllocatingState
fn as_ref(&self) -> &AllocatingState
Converts this type into a shared reference of the (usually inferred) input type.
Source§impl AsRef<PayoutState> for OpState
impl AsRef<PayoutState> for OpState
Source§fn as_ref(&self) -> &PayoutState
fn as_ref(&self) -> &PayoutState
Converts this type into a shared reference of the (usually inferred) input type.
Source§impl AsRef<WithdrawingState> for OpState
impl AsRef<WithdrawingState> for OpState
Source§fn as_ref(&self) -> &WithdrawingState
fn as_ref(&self) -> &WithdrawingState
Converts this type into a shared reference of the (usually inferred) input type.
Source§impl BorshDeserialize for OpState
impl BorshDeserialize for OpState
fn deserialize_reader<__R: Read>(reader: &mut __R) -> Result<Self, Error>
§fn deserialize(buf: &mut &[u8]) -> Result<Self, Error>
fn deserialize(buf: &mut &[u8]) -> Result<Self, Error>
Deserializes this instance from a given slice of bytes.
Updates the buffer to point at the remaining bytes.
§fn try_from_slice(v: &[u8]) -> Result<Self, Error>
fn try_from_slice(v: &[u8]) -> Result<Self, Error>
Deserialize this instance from a slice of bytes.
fn try_from_reader<R>(reader: &mut R) -> Result<Self, Error>where
R: Read,
Source§impl From<AllocatingState> for OpState
impl From<AllocatingState> for OpState
Source§fn from(s: AllocatingState) -> Self
fn from(s: AllocatingState) -> Self
Converts to this type from the input type.
Source§impl From<PayoutState> for OpState
impl From<PayoutState> for OpState
Source§fn from(s: PayoutState) -> Self
fn from(s: PayoutState) -> Self
Converts to this type from the input type.
Source§impl From<WithdrawingState> for OpState
impl From<WithdrawingState> for OpState
Source§fn from(s: WithdrawingState) -> Self
fn from(s: WithdrawingState) -> Self
Converts to this type from the input type.
impl Eq for OpState
impl StructuralPartialEq for OpState
Auto Trait Implementations§
impl Freeze for OpState
impl RefUnwindSafe for OpState
impl Send for OpState
impl Sync for OpState
impl Unpin for OpState
impl UnwindSafe for OpState
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